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AI Insights · Timothy · January 2023

Top 5 Shoot'em Up Games Performance in the US for Q4 2022

Discover the performance trends of the top 5 Shoot'em Up games on a unified platform in the US for Q4 2022, including downloads, revenue, and active users.

Top 5 Shoot'em Up Games Performance in the US for Q4 2022

In the fourth quarter of 2022, the top 5 Shoot'em Up games on a unified platform in the United States saw varied performance in terms of revenue, downloads, and active users. Data from Sensor Tower provides insights into the weekly trends for these popular games.

Survivor!.io experienced a fluctuating trend in weekly revenue, peaking at approximately $1.6M in the week of December 19. Weekly downloads saw a significant decline from 659K at the end of September to a low of 184K at the end of November, before rebounding to around 442K in the last week of December. The game's weekly active users also showed a downward trend, from 2.8M in late September to about 2.2M in early December, followed by an increase to 2.7M by the end of the quarter.

Azur Lane had a steady decrease in weekly revenue, starting at around $602K in late September and dropping to approximately $66K by mid-December, before a sharp rise to about $614K in the week of December 19. Weekly downloads remained relatively stable, averaging around 3K throughout the quarter. Active users for the game hovered around 65K in early October and slightly decreased to 61K by the end of December.

Archero saw weekly revenue peak at $293K in late September, with a general decline to around $173K by early December, and a slight recovery to $282K in the final week of December. Weekly downloads fluctuated between 16K and 26K, with a noticeable increase to 24K in the last week. Active users showed a mixed trend, starting at 88K in late September, peaking at 102K in late October, and ending the quarter at around 94K.

Galaxy Attack: Alien Shooter had a variable weekly revenue, peaking at about $231K in late October and again at $225K in the last week of December. Weekly downloads remained consistent, averaging around 74K to 90K, while active users ranged from 589K in late November to a high of 647K in early November, ending the quarter at approximately 635K.

Galaxy Attack: Space Shooter demonstrated a steady revenue trend, starting at $111K in late September and peaking at $182K in mid-December. Weekly downloads showed a downward trend from 152K in early October to 97K by the end of December. Active users saw a slight decline from 482K in late September to about 439K at the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2023